


"The story a game tells is called a narrative. The narrative consists of the setting, plot, characters, and themes within the game with the game player as the hero or protagonist." — Wendy Despain, Professional Techniques for Video Game Writing
Try one of Kevin's games below. Scroll down for a list of systems-based games.

Text Adventure Game: Your dog has slipped by you through the door. He is running wild through the neighbourhood. You need to find him and bring him home before the school bus comes.
The Math Room is about learning to see the systems.
Every day, we interact with systems — money, materials, machines, time, energy. Even if we cannot name the formulas behind them, our choices affect outcomes. Small changes can ripple outward.
Not everyone needs to be a mathematician, but everyone benefits from learning about systems. Games let you experiment with smaller models to strengthen your system thinking. These are the kinds of experiences we had in mind when searching for games:
We are still in an evalutation phase for this topic. What we can offer now is a list of external game resources
to explore. (We have not reviewed each game.)